Creative Ways to Read Textbook and Answer Questions

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5 Ways to Brand Text Volume Exercises Fun

Susan Verner

by Susan Verner 23,649 views

Text book activities are an like shooting fish in a barrel go to in grade.

They target the specific skills students are learning, and they are right there prepare to go, just open to the correct folio. Simply sometimes doing exercises from the book can be just plain wearisome. Students become through the motions, but how much effort are they really putting into what they do? You lot tin can aid motivate your students when they are doing textbook exercises and take fun in the process. Check out these not so typical ways to do volume exercises in grade. P.S. They're actually fun.

5 Means to Make Text Volume Exercises Fun

  1. 1

    Money Toss

    If you have a book do that you want your students to do with a partner, try this simple gear up. All you lot volition demand is the textbook exercise and a money for every ii people. Put students in pairs and requite them each a coin or accept them employ their own. One educatee goes outset. He volition accept to reply question number ane – if the toss of the money tells him to. He chooses either heads or tails then his partner tosses the coin. If the starting time pupil called the toss right (i.due east. called heads and the coin landed on heads) his partner must reply question number one. If he called the toss incorrect, he has to answer question number one. Then the other student gets question number two. If he calls the toss correct, his partner answers information technology. If he calls the toss wrong, he must answer the question. Students continue tossing and answering questions until they go to the terminate of the practise. This way of doing an exercise will take longer than the traditional taking turns answering, but information technology is a whole lot more fun. You lot can also necktie a cultural element to the activity past request students to bring a money from their dwelling house currency. Give each student a minute or ii to talk about what it on the money. That way y'all get a speaking activity as a bonus.

  2. two

    Rated, Weighted Questions

    How daring are your students? How willing are they to put their English skills to the test? You just might notice out with this elementary and risk-taking manner to answer questions from the text volume. Get-go, have your students work in groups of about four or five to await at all the questions they will respond from the book and dissever those questions into five categories. The categories correspond how difficult each question is to respond. Then have all your student groups come together and concord on which questions should be in which category. At present that the questions are sorted, accept students recopy them onto separate pages or characterization them in the book and so they know which questions are in which difficulty level. Now information technology's time to play. Students will race to score fifteen points. They score points by answering one of the textbook questions. One point for the piece of cake questions in group one, five points for the hardest questions in group five, etc. On their turns, students must make up one's mind how difficult of a question they want to answer. If they answer correctly, they score the points – from i to five – depending on what question they chose. If they respond incorrectly, that number of points is subtracted from their score. The all-time situation would be to have students play in groups of four or five, but yous tin too play every bit an entire form. The first student to fifteen points wins and doesn't accept to answer any more questions. Play until each person has gotten to 15 points.

  3. three

    Candyland Remix

    An old Candy Country game can exist recycled to take textbook exercises to a whole new level. In fact, you tin use any game that has a road-like path that travels to an end goal (though you want to avoid whatever that accept just a few spaces along the route). Yous will need one game board for every group of around four students as well as i standard die. To play, students curlicue the die on their turn and move that many spaces. So they must respond a question from the volume. If they answer correctly, they stay on that infinite and the next person takes their turn. If they reply incorrectly, they must return to where they started that turn. The beginning person who gets to the end goal wins. So keep your eyes open for resale shops and garage sales where you lot might be able to get game boards for next to nothing.

  4. 4

    Tic-Tac-Told You lot Then

    You lot can play tic-tac-toe in a similar fashion. You lot may want to take a infinitesimal to review the game rules with your students. Once you have done that, put your students in pairs, and have them play the simple children'due south game while they answer questions. On 1 person'due south plow, she must respond a question from the book. If she answers correctly, she tin put an Ten or an O on the board. Then the next person must answer a question. If he answers correctly, he can put his X or O on the board. If at any time someone answers the question incorrectly, he or she may non put an X or O on the board that plow and play moves to the other person. If i educatee is able to score 3 in a row on the tic-tac-toe board, he wins the round and the players draw up a new board. Play continues until each pair has answered all of the question in the volume. Whoever won more than games of tic-tac-toe wins the activity.

  5. 5

    Rolling for Answers

    In this simple activity, a quick whorl of the dice determines how many answers to a question each pupil must give. This activity works best with textbook activities that feature open ended questions. You lot can play this game in pocket-size groups (so students get more than turns) or equally an entire class (and then anybody gets to play together and hear each other's answers). On a pupil's turn, he rolls a standard half-dozen-sided die. Then, ask that student an open up ended question such as the post-obit: What would you lot take with you lot on vacation? Whatever number the educatee rolls, that is how many answers he must give. If you want to brand the activity more challenging, accept students curl ii dice on their turns. In this game, the higher your coil, the harder the game becomes.

Working on exercises from your text doesn't take to exist boring, and with a little creativity yous can alter things upwards for your students for the amend.

They will be more engaged in the activity, have more than fun, and work harder to come up upward with the correct answers. Everyone wants to be the winner, after all.

P.S. If yous enjoyed this article, please help spread information technology by clicking one of those sharing buttons below. And if yous are interested in more, you should follow our Facebook page where we share more well-nigh artistic, not-boring ways to teach English.

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